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2d or 3d simple game engine

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2d or 3d simple game engine

Postby farhad2008 » Fri May 30, 2008 12:47 pm

i think it is very good if add 2d or 3d simple game engine to neobook
like mmf2



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Postby UltraVox » Sun Jun 01, 2008 11:25 am

Good morning,

It's very difficult (if not impossible) to make a 3D game with NeoBook. However, I work the past few months on a publisher of 3D video games, whose editor is made with NeoBook. This is an interesting experience, but fraught with difficulties of all kinds. Merely to show a window in 3D perspective NeoBook is extremely difficult, as usually happens in C++.

There are many plugin Cult3D, but in this case, it is useless ... It should use C++ scripts since NeoBook and call them when the need arises.



C'est très difficile (pour ne pas dire impossible) de réaliser un jeu 3D avec NeoBook. Cependant, je travail depuis quelques mois sur un éditeur de jeux vidéo 3D, dont l'éditeur est réalisé avec NeoBook. C'est une expérience intéressante, mais pleine de difficultés en tous genres. Le simple fait de faire apparaître une fenêtre de perspective 3D dans NeoBook est extrêmement difficile, car habituellement cela se fait en C++.

Il y a bien le plugin Cult3D, mais dans le cas présent, il ne sert à rien... Il faudrait utiliser des scripts C++ depuis NeoBook et les appeler quand le besoin se fait sentir.

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Postby David de Argentina » Tue Jun 24, 2008 10:20 am

Hi Delphi Developers,

Take a look of this page:

This page Says:

"Newton Game Dynamics is an integrated solution for real time simulation of physics environments. The API provides scene management, collision detection, dynamic behavior and yet it is small, fast, stable and easy to use. "

It provides a complete SDK ... and it is freeware.

My devaluated cent,
David de Argentina
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David de Argentina
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Location: Buenos Aires, Argentina

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