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Can we use AdMob with NeoAppBuilder yet?

PostPosted: Wed Oct 28, 2015 10:30 am
by DIGIROSS
The title says it all.

Re: Can we use AdMob with NeoAppBuilder yet?

PostPosted: Thu Oct 29, 2015 6:58 pm
by Neosoft Support
Personally, I never install any ad-funded apps on my phone, but if that's something you're interested in the post below may help:

http://stackoverflow.com/questions/14841790/any-way-to-display-admob-ads-or-other-ad-provider-in-pure-javascript

Basically, in order to work with NeoAppBuilder, the ad system must have a JavaScript API.

At some point in the future people will rent out their foreheads as advertising space. (Actually, I can't believe this hasn't happened yet.) It will be called "Headvertising".

Re: Can we use AdMob with NeoAppBuilder yet?

PostPosted: Fri Oct 30, 2015 12:16 pm
by dpayer
Neosoft Support wrote:At some point in the future people will rent out their foreheads as advertising space. (Actually, I can't believe this hasn't happened yet.) It will be called "Headvertising".


It pains me to tell you, but . . . . . .
Image

Re: Can we use AdMob with NeoAppBuilder yet?

PostPosted: Fri Oct 30, 2015 12:27 pm
by Gaev
David Payer:

I see you have some unadvertised skin left above your upper lip ... just enough to plug NeoSoft ? :idea:

Re: Can we use AdMob with NeoAppBuilder yet?

PostPosted: Fri Oct 30, 2015 12:32 pm
by dpayer
Gaev wrote:David Payer:

I see you have some unadvertised skin left above your upper lip ... just enough to plug NeoSoft ? :idea:


Gaev, my skin would cost too much for this. Mr. Google helped me find this alleged human specimen.

Re: Can we use AdMob with NeoAppBuilder yet?

PostPosted: Fri Oct 30, 2015 5:11 pm
by Neosoft Support
Who doesn't love red eyes?